( HD Online) (HDTV) ( HD Online) (HDTV) (Xbox) (EDTV) (SDTV) Arcade ( HD Online) ( HD Online) Released Arcade July 30, 2002 Consoles JP March 27, 2003 NA August 27, 2003 EU September 26, 2003 HD Online November 20, 2013 Mode(s) Up to 2 players simultaneously Input methods 8-way, 6 (arcade) Controller (PS2) Gamecube Controller (GCN) XBOX Controller (Xbox) Cabinet Upright Arcade system Previous Next Soulcalibur II ( ソウルキャリバーII, Souru Kyaribā Tsū ) is a fighting game developed and published by and the third installment in the. Is the name of the holy sword, created to battle the evil sword, which the games' story line revolves around.
Compared to, Soulcalibur II boasts improved graphics and introduces new characters, stages, and music. It is also the first game in the series to include guest characters from other series.
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Contents Gameplay Modes and features Modes and other features added to the Home Versions:. The home versions of Soulcalibur II featured a unique character, who did not appear in the arcade version, nor in any subsequent games.
Soulcalibur II presented the normal modes from most fighting games: Arcade, Team Battle Mode (similar to arcade, but with teams of up to 3 characters and without cutscenes or endings), Time Attack (fight against the clock to gain records), Survival Battle and Training Mode. There are also 'Extra' versions of these modes, intended to allow the use of the Extra Weapons. Worth mentioning is that Arcade's 7th battle is called a 'Destined Battle', a battle predefined that never changes. Each character has one according to their story, and are shared by groups of two (Mitsurugi→Taki, Taki→Mitsurugi) with the exception of the console-exclusive characters. A returning feature from is the inclusion of Extra Weapons. Instead of Soulcalibur's system of different stats, this one is based on power%, defense%, and special abilities (drains energy, pass through defense, etc.). Each character has 12 different weapons, from the standard (basic) weapons for 1P and 2P to the powerful 'Ultimate Weapon'.
Also each one was granted a Soul Edge version of their arms and a 'Joke Weapon', weapons with bad stats and effect, and with unique and funny, hit sounds. Each weapon is given a backstory in the 'Weapon Gallery'. The Arcade version has a unique mode called 'Conquest Mode'.
This mode uses a name and password system to save data and allows the player to choose between one of four armies. The player then chooses one army to fight and gets eight 1-round battles, win or lose (the first seven are based on the player's rank, and the eighth is the player's choice – this can only be interrupted by a Versus challenger.) After each round, the player earns EXP and can be promoted, and the game also rates the player in four categories: Soul, Power, Wisdom and Skill. The game also keeps track of which moves the player knows and uses most often. After the eight battles, territory control is updated and the player has an option to fight a bonus round against their character as played by the AI.
'Weapon Master Mode' takes the core system from 'Conquest Mode' and expands upon it. This mode, made in a similar fashion to 's 'Edge Master Mode' and Soulcalibur's 'Mission Mode', presents a history set in an alternate world, while the player moves in a map divided in 'regions' (named after stars) and fight enemies to gain experience points (and raise the 'rank' of the character) and money (which could be later used to buy weapons, art, costumes and videos).
The mode has 10 normal chapters, 4 sub-chapters and 2 extra-chapters as well as Extra-Missions (alternate version of normal missions). The plot of the mode puts the player into the role of a swordsman searching for Soul Edge, which suddenly is faced against a powerful, mad knight named Veral, who seeks Soul Edge for his own desires. As in Soulcalibur, there is a 'Museum' containing character artwork, various videos (like Arcade Intro or WMM intro and Ending) and Weapon Exhibition (or 'katas'). There is also the 'Profile Viewer' (to see character's stories) and 'Battle Theater' (to see CPU vs CPU battles). Like before, some characters are granted with 3rd costumes, purchased in Weapon Master Mode.
Out of the 25 selectable characters, 13 of them were granted a 3rd costume:,. It should also be noted that has four costumes (exactly like the ones that he has in for the Nintendo 64), and, and each have 6 different costumes (3 color edits of their 2 standard costumes). It was the first game in the to feature the option to hear the characters speak in Japanese or English.
Story The game is set four years after the end of, which puts the game's story in the year 1591 AD. The wave of slaughters that terrorized Europe reached a sudden end. The knight in azure armor, Nightmare, and his followers were successful in collecting enough souls and were about to start the restoration ceremony on the ruins of the once-proud Osthreinsburg Castle. But just as the ceremony was to start, three young warriors assaulted the castle.
In a matter of time the cult was defeated and Nightmare stood in front of the young warriors wielding Soul Edge. After an intense battle Nightmare fell, but then the evil soul inside Soul Edge sent the young warriors into a vortex of hellfire and stood to confront them. As a result of Soul Edge's evil aura, Krita-Yuga revealed its true form: that of the Holy Sword,.
The intense battle ended with the victory of the holy sword, but at the collapse of the vortex of Inferno, both swords along with the Azure Knight Nightmare were sucked in a void and expelled in another place. Siegfried Schtauffen, who was until a moment before the Azure Knight, reclaimed his own mind. Recognizing his sins, he set on a journey of atonement. Still the blade held a strong bond, and every night it took control of the body and took souls of those nearby. The efforts made by the young knight were fruitless, and four years later the Azure Knight returned.
Around those times various warriors came into contact of the blade's remaining fragments, revealing Soul Edge's ultimate survival. After its defeat the fragments began causing chaos and evil to grow in the world.
Driven either to possess or destroy the evil sword, each warrior embarks on a new journey, while Nightmare starts his rampage anew, seeking souls to gain the power to restore Soul Edge once again. Characters A number of new characters were added in Soulcalibur II along with most of the characters from the previous game. Raphael and Talim's playing styles are entirely unique, while Cassandra and Yun-seong's are derived from established characters and, respectively. Charade, like his predecessors and, switches his style to those of random existing characters with each individual round of fighting. Each of the home versions also included, who was not included in the arcade version of Soulcalibur II. Necrid, like, was personally designed by comic book artist. Characters in bold must be unlocked.
Page Tools More. This page contains a list of cheats, codes, Easter eggs, tips, and other secrets for Soulcalibur II for PlayStation 2. If you've discovered a cheat you'd like to add to the page, or have a correction, please. Easy Ring Out With Yoshimitsu AerisJayle (or that krezzy SC chick who likes Yoshimitsu) will love this one. Yoshimitsu has a special throw that flips both him and the opponent over.
By pressing semi-circle 2 to 4 while pressing A + B (attacks not the buttons) you can do this to ring out your opponent and yourself. However, the opponent always goes out first, meaning you win. Slow Motion Replay To get a slow motion replay, at the end of a round hold X, TRIANGLE, and DOWN.
Control Load Screen To control the load screen, press any button. The characters will talk (or hiss). Unlock Arcade Version Opening Movie To open the home version of the opening movie, beat Extra Time Attack Mode, or simply play 5 times.
Unlock Chapters/Missions in Weapon Master Mode. To unlock Supchapter 1, beat Stage 3 of Chapter 3 in Weapon Master Mode. To unlock Subchapter 2, beat Stage 3 of Chapter 4 a second time in Weapon Master Mode w/L72 or more. To unlock Subchapter 3, beat Stage 2 of Chapter 8 in Weapon Master Mode. To unlock Subchapter 4, beat Stage 3 of Subchapter 3 in Weapon Master Mode. To unlock EXTRA Missions, beat Chapter 10 of Weapon Master Mode.
A lot of new challenges and unlockables await! Unlock Character Profiles To unlock a character's profile, beat the Arcade Mode with that character.